Working at Electronic Arts | Glassdoor.sg

Electronic Arts Overview

www.ea.com
Redwood City, CA (US)
5001 to 10000 employees
1982
Company - Public (EA)
Video Games
$2 to $5 billion (SGD) per year
Competitors

Riot Games, Google, Activision Blizzard

With over 300 million players around the world playing our games, there has never been a more exciting time to be a part of Electronic Arts.

We exist to Inspire the World to Play. At EA, we have an unprecedented opportunity to create amazing experiences for ... Read more

Mission: We exist to inspire the world to play.

Electronic Arts Reviews

  • "Demand Planning Manager"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee
    Recommends
    Positive Outlook
    No opinion of CEO

    I have been working at Electronic Arts full-time

    Pros

    Entertainment industry, good benefits and payroll

    Cons

    Silicon Valley mentality, making shareholder value

See All 2,350 Reviews

Electronic Arts Photos

Electronic Arts photo of: EA Headquarters
Electronic Arts photo of: EA Vancouver
Electronic Arts photo of: EA Tokyo
Electronic Arts photo of: EA Tiburon
Electronic Arts photo of: DICE Stockholm
Electronic Arts photo of: Motive Studios
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Electronic Arts Interviews

Experience

Experience
61%
19%
20%

Getting an Interview

Getting an Interview
48%
16%
14%
13
3
3
3

Difficulty

2.7
Average

Difficulty

Hard
Average
Easy
  1.  

    Marketing Manager Interview

    Anonymous Interview Candidate
    No Offer
    Negative Experience
    Easy Interview

    Application

    I applied online. The process took 3+ months. I interviewed at Electronic Arts in November 2019.

    Interview

    Met with 2 people for my interviews - first meeting was amazing; great conversation, interesting questions and was very happy with how that went. Second meeting with direct manager wasn’t so good. He seemed to be over the whole conversation, got into it in the middle then just trailed off again at the end. Inconsistent attention. Could also have been signs of burn out since it was the end of the year but not a good look for prospective candidates.
    Followed up after the holidays for feedback and was told that they were collecting feedback and that it was difficult to come to a decision. Followed up 2 weeks later to the same response.
    No word for the next 3 months until I sent a follow up email confirming if the position had been filled. Of course only then does HR reply confirming the role was filled.
    The extremely long process and such a lack of communication really brings down my impression of EA. Interviews went well and pretty sure I was shortlisted - maybe 2nd or 3rd choice so they held off on rejecting me but 3 months is too long. The hiring process is often the first/only glimpse of how a company functions and making sure you leave candidates with a great impression of the company is important if you want to attract quality talent.

    Interview Questions

See All 617 Interviews

Company Updates

  • “Downtown Orlando is still a bit of a blank slate in terms of what we can do. And we can come in and be game-changing for this area. And it will be game-changing for us. We will make great games and continue to innovate and hopefully bring in other companies.” -Daryl Holt, VP, Head of Operations - EA SPORTS & GM. There are great opportunities now at EA Orlando, see all of our open roles @ http://glassdoor.com/slink.htm?key=vMRtt

    Electronic Arts will move headquarters to downtown Orlando's Creative Village

    Electronic Arts plans to move its Central Florida headquarters from Maitland to downtown Orlando, potentially as soon as 2021, creating an anchor for what Mayor Buddy Dyer envisions will become a digital media hub. EA could reap as much as $9 million in property taxes under the deal.

  • Meet Lianne, Software Engineer at EA Vancouver!

    Meet Lianne Lardizabal

    As a lover of software development and creating art, EA's video game products undoubtedly sparked my interest in the company. I applied online for a Software Engineer role and went through the interview process shortly after. The next day, I was given a job offer! What do you do at EA?

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Electronic Arts Awards & Accolades

  • Best Places to Work for LGBT Equality, Human Rights Campaign’s (HRC) Corporate Equality Index, 2017
  • Achievers 50 Most Engaged Workplaces™ in North America, Achievers 50, 2017
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Work at Electronic Arts? Share Your Experiences

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