I applied through a recruiter. I interviewed at Snap (Santa Monica, CA) in Apr 2022
Interview
one 1 hour interview consisting of personal, technical, and design questions
then 5 back to back interviews for 4 1/2 hours, consisting of personal, technical, and design questions
probably the most positive interview experience I've ever had, had a great time talking to everyone, and when i did run into problems and the interviewers were always patient and helpful during interview questions, felt like they gave me every opportunity to show my best self.
Interview questions [1]
Question 1
a lot of programming and designing.
some data structures questions that ranged from easy to tricky.
I applied online. I interviewed at Snap in May 2025
Interview
It started with an initial phone screening which would then be followed by a 'build a complete game in 30 minutes' level which recruiter mentioned would not be a technical interview but just an understanding of the game engine software. Both of these stages had difficulty as I was stood up by the initial recruiter twice before the actual first call. The second time because an internal meeting had been scheduled over my time at the last moment. After finally making it to the 'build a game' section, I was told by my recruiter to use a specific game engine which I did. I used it so and built what was asked, and it seemed my interviewer for the game section had no knowledge over the game engine and judged me according to different workflows. I kept being asked to do things closer to an actual technical interview which I could've prepped for were instructions clear. All in all, I believe this process to be reflective of the way the company and department operates and I would have to not recommend.
They manage their processes quickly and professionally. Respect and understanding were at the forefront. The execution of a centralized process gave confidence. It was a really nice move to look for talent instead of looking for a certain level for the position.