Pros
ProbablyMonsters is a fast, flexible company with a "start-up" mentality that leads to regular opportunities to work across multiple teams. People here are often encouraged to take charge of a problem and turn "we can't do this" into "here's how we could try this." And even with people taking on extra, nearly everyone has been willing to take time to share context, talk about their role, and share institutional knowledge. The office and workplace is FLEXIBLE for Work From Home. Each team lead makes a decision for what's right for their team based on their work. When the CEO asked teams to consider if RTO was right for them and set a plan, each team was still able to evaluate living situations and WFH needs, and then make choices that were the right ones for them and their work. The challenges and problems we solve are genuinely interesting! ProbablyMonsters has a focus on creator driven processes and decisions for any game team. This means we're often trying to create a unique methodology to solve a challenge. Working directly with the central teams, we have been able to create multiple unique technical solutions for our team. Benefits and employee care are a focus, and are always getting better. While some of the improvements didn't land when originally expected, the leadership teams clearly communicated the shifting landscape and have made as many changes as they could to maintain progress towards more support.
Cons
There is a lot of friction between people's experiences and expectations and where the company is actually going. There are a lot of talented, long term, industry veterans at ProbablyMonsters, but often reasoning like "this worked at other company X" is put up as a reason to do (or not do) something even if it's doesn't make legal or financial sense for the whole organization. This expectation on "how things should go" often leads to what feels like a misalignment between the culture, the work, and leadership decisions. This friction manifests in a lot of ways, but most commonly results in the kinds of negative perceptions seen in these reviews. ProbablyMonsters as an organization is stretching itself in as many directions as we have creative teams, and that unfortunately leads to some people feeling out of the loop when something changes.