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      Kuato

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      Developer Interview

      30 Oct 2021
      Anonymous employee
      London, England
      Accepted offer
      Positive experience
      Average interview

      Application

      I applied through a recruiter. The process took 2 weeks. I interviewed at Kuato (London, England) in Nov 2020

      Interview

      I had an interview with the lead producer and tech lead. Talked about my professional experience, answered some production questions and some Unity/C# questions. The tech lead opened up one of my Unity projects on BitBucket and asked me questions about that. On the next step I received a technical test that I had to complete in 2 hours. The test was fixing bugs in a little space shooter game, adding features that were half done and adding new functionality if I still had time.

      Interview questions [1]

      Question 1

      It was a long time ago so I don't remember exact questions but I got asked about Asset Bundles, if I had worked with them and how to use them. Same thing for NavMesh and integrating third party SDKs into Unity. I also got questioned about any improvements I would have made to the Unity project I had on my BitBucket.
      Answer question

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